


Of course, I am a believer in second chances, and it seems Deadly Sin’s developer did as well, because they allowed me (the critic who harshed their mellow) to evaluate Deadly Sin: Shining Faith (DS:SF) and I agreed to do it. It had some admirable components and qualities that I would normally love in an RPG, but quite frankly, I did not like the game that much.

See, last year I played this commercial RPG Maker game called Deadly Sin. Have you ever played a game that you absolutely wanted to love but didn’t? How about a game that you may have been ambivalent toward but ended up enjoying more than you expected to? Well friends, those themes illustrate my sentiment for the Deadly Sin: Shining Faith and the Deadly Sin series as a whole.
